This I feel as a creator is the most important function I can offer, making every asset I create game ready. Now you may ask what I mean when I say game ready. Well, the easiest answer is to make all logic simple to integrate into your project. You will find just as I did there are a lot of packages on the market between Epic and Unity that come without this concept in mind causing hours of work just to get the asset to function. This in my opinion, is not only a waste of time but is also more damaging in the long run messing up the game code, and making debugging a long-drawn-out task……
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Unlike other people on youtube we will not fast forward our videos. That means in some cases these videos are long some may be an hour some may be 30 minutes. But you will get every stage of the devilment process from coding to the design stage.
I am here to not only show a way to integrate packages but also offer the package themselves. The idea here is to give you a starting point and have you expanded on my work. Between a system that offers the ability to control doors with a locking system (Phoenix Key Lock System) or making a multi texture landscape system. The idea is still the same as we are here to help you achieve greatness
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